iDore

iDore

In 2007 the eMotionLab was commissioned to develop a game console that would deliver a series of physical exercises to dyslexic children, and record their performance for future anlaysis by the health professional. A series of design constraints imposed by different stakeholders (such as price point, footprint, security, and usability) directed the design and development of a system offering the following features:

Augmented video stream

All interaction with the game console is via a video-camera, which is housed above the visual display unit. On-screen, users see a composite of themselves and the graphical user interface.  Interaction with the system is via body movement. To interact with a given menu item, the user will move their body over the visual element.

Interaction

Gnome Factory Jump

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