We would like to give a warm welcome and big thank you to all of our sponsors and friends of Scottish Game Jam 2012. If you are interested in supporting this fantastic event then please get in touch!
Richard Lemarchand (Naughty Dog) 
Richard Lemarchand is a Lead Game Designer at Naughty Dog and has a long and distinguished career. He is behind some of the biggest and most successful games ever created. In particular, his work on the Uncharted series has set a benchmark for storytelling, narrative and cinematic spectacle that no other individual or studio has yet achieved. He was Lead Designer on the first and third game and co-Lead Designer on the second along with his colleague Neil Druckman. He has a strong focus on structured production pipeline and team-oriented methodologies. His concept of “concentric development”, wherein a games asset footprint is rapidly built to better iterate on the games design and make the production schedule clear and predictable, has allowed the creation of successful and innovative games including the Legacy of Kain series and the Uncharted games. He is enthusiastic about innovative action-adventure gameplay and interactive storytelling and his successes to date have made him one of the most important figures in games development in the world today.
Liam Wong (Crytek) 
Liam is a talented 2D artist working working at Crytek. He was nominated for two BAFTAs for his work on Colour Coded and was also featured on Develop’s 30 under 30. Liam was a mentor at last year’s game jam and will once again be gracing us with his presence for the 2012 Jam.
Ally Hebson (Guerrilla Games)
Having snuck onto the first ever Game Development course at Glasgow Caledonian University in 2003, he successfully managed to graduate many years later and soon begun an internship at Real Time Worlds. This was followed with a move into a design role at Rockstar North, and after helping out on the online portions of GTA, he can now be found hiding out in Amsterdam and spends his days designing multiplayer mayhem for Guerrilla Games.

Unity (www.unity3d.com)
Unity is all about technology that’s both uniquely usable and extremely powerful. Focusing on clear interplay of features and functionality – from your perspective. As a company we are all about building that technology, driving it forwards, and supporting it. Unity is also about bringing together some of the best people in the world, and letting them loose on solving interesting and hard problems for our customers. We aggressively reinvest in development to keep Unity moving and growing at a radical pace, expanding usability, power, and platform reach. We do the hard work so you don’t have to, and take the pain so you don’t have to.
Calm Down Tom (www.calmdowntom.com) 
Here at CalmDownTom, we tend to get carried away when we talk about games. They are our escapism, our sport, our passion and our lives. When we write about them we give our honest opinions and we never shy away from telling you what we really think. We’ve all been gamers for a long time, we love our hobby and we defend its integrity and its worth to anyone who fails to understand its relevance in the modern world.
GitHub (https://github.com) 
GitHub is version control for software development and so much more. Whether it’s a weekend side project, your favourite open source library, a startup destined for glory, or your company’s app, GitHub helps everyone work together with tools for easier collaboration and more visibility. Check it out – open source is free!
Revolver PR (http://www.revolver-pr.co.uk/)
Revolver is a Digital PR agency, blending public relations, SEO, social media management and content marketing to create global communication strategies that are faster, better and more cost effective.
PopCap Games (www.popcap.com) 
PopCap are the leading creators of easy-to-learn, irresistible games that everyone can enjoy – including award-winning hits like Bejeweled®, Zuma®, Peggle® and Plants vs. Zombies™.
Years in the making, our games are sprinkled with a whirlwind of smile-inducing awesomeness and polished to a timeless sheen that keeps the world coming back for more. And best of all, you can play our games everywhere: PC and Mac, iPhone and iPad, Nintendo DS, Xbox 360, Facebook… maybe even the moon!
Gameloft (www.gameloft.co.uk) 
A leading global publisher of digital and social games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set top box, connected TVs and consoles. Gameloft partners with leading international brands such as UNO®, Spider-Man®, James Cameron’s Avatar™, Ferrari® and Sonic Unleashed®. Gameloft also operates its own established franchises, such as Real Football, Asphalt™, Modern Combat 2: Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance®. Gameloft is present in all continents, distributes its games in 100 countries and employs over 4,000 developers. Gameloft is listed on the Paris Stock Exchange (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA).
Phil Harris
Approachable, friendly and very bald (bar the goatee), Phil Harris @PhilipGHarris has been a video gamer since Space Invaders was launched. As Editor-In-Chief of SquareGo (
www.square-go.com) @squarego he took the online magazine to new heights. Now he works with Digital Adaptations
www.digitaladpatations.com @StoryMechanics, adapting notable works into interactive experiences and is helping BrainDead Ape Games with the launch of their first product.
Phil is also in charge of Conpulsion
www.geas.org.uk/conpulsion/ @Conpulsion, Scotland’s premier gaming convention, which covers board, roleplaying and wargames; last year featuring a selection of the creations from Scottish Game Jam 2011.
In case you were concerned that he wasn’t busy enough he is also a welfare rights adviser and political blogger for the
www.scottishtimes.org @ScottishTimes.
Ludometrics (www.ludometrics.com) 